Showing posts with label Game design student. Show all posts
Showing posts with label Game design student. Show all posts

Thursday, June 3, 2010

Finished up the Char Model... Hopefully!

Okay, so this week has desided to be a buggy for this project.



Magically, my USB desided to be re-write protected. I've been using it the since the start of the semester without a hitch, and then it suddenly starts going on about not being able to copy stuff and remove the write protection thing. I transfered everything off of it, but I haven't fixed it yet.


As for my actual character, I think the modelling is pretty much done. I had so many little things go wrong. Finding missing faces, finding a hoard load of added faces just after an extrude... Luckily, every time I make a change I make a new save file, so I went the farthest back I could where things weren't messed up.


And this time, I checked EVERYTHING before I mirrored Geometery.


I don't think anyone would notice too much different from the images I'm about to provide, but I did bulk up the legs and did minor fixings through the whole body.


Dragon Head Front

Dragon Head 3/4


Dragon Bottom



Dragon Top


Dragon 3/4
That's it I suppose. I'm gonna work on environment stuff again now. I have some stuff to fix and change up and some of the higher detailed stuff to work on.


(All done with Maya 2009)




Sunday, May 16, 2010

First entery of a Game Art and Design student.

Hey, guys

I'm trying to set up a bunch of things at the moment. You see, I'm in school right now for Game Design and Development and I'm rounding the final semester. Once that is done I have to go out and get a placement (meaning who ever hires me can get free student labour for the amount of hours I have to work in order to graduate).

So, my class has been told to set up a blog. The teach mentioned a different site, but for now I will use blogger since its connected with my email.

Some point soon I will throw up some concept sketches of a character I'm working on as well as some environment sketches for the environment I am also working on.

Actually, I'm making the semester hard core for myself. Concept art, character and environment completely modelled, textured, normaled, character rigs and posed...
Needless to say, I may die before the end, but at least its from something I love doing.

I hope to also revamp the template later once I figure out a theme for everything to follow. I'll have to try and remember CSS again.

Later!

Deviant: silme-mor.deviantart.com

(Hoping to have a conceptart.org, CGHub and CGsociety accounts soon as well).